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/*! |
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* wavefile |
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* Read & write wave files with 8, 16, 24, 32 PCM, 32 IEEE & 64-bit data. |
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* Copyright (c) 2017 Rafael da Silva Rocha. MIT License. |
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* https://github.com/rochars/wavefile |
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* |
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*/ |
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const byteData = require("byte-data"); |
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const bitDepthLib = require("bitdepth"); |
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const wavefile = require("../src/wavefile"); |
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/** |
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* A wave file. |
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*/ |
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class WaveFileInterface extends wavefile.WaveFile { |
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/** |
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* @param {Uint8Array} bytes The file bytes. |
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* @param {boolean} enforceFact True if it should throw a error |
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* if no "fact" chunk is found. |
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* @param {boolean} enforceBext True if it should throw a error |
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* if no "bext" chunk is found. |
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*/ |
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constructor(bytes, enforceFact=false, enforceBext=false) { |
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super(enforceFact, enforceBext); |
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if(bytes) { |
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this.fromBuffer(bytes); |
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} |
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} |
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/** |
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* Create a WaveFile object based on the arguments passed. |
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* @param {number} numChannels The number of channels |
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* (Ints like 1 for mono, 2 stereo and so on). |
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* @param {number} sampleRate The sample rate. |
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* Integer numbers like 8000, 44100, 48000, 96000, 192000. |
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* @param {string} bitDepth The audio bit depth. |
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* One of "8", "16", "24", "32", "32f", "64". |
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* @param {!Array<number>} samples Array of samples to be written. |
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* Samples must be in the correct range according to the bit depth. |
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* Samples of multi-channel data . |
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*/ |
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fromScratch(numChannels, sampleRate, bitDepth, samples, options={}) { |
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if (!options.container) { |
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options.container = "RIFF"; |
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} |
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this.isFromScratch_ = true; |
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let bytes = parseInt(bitDepth, 10) / 8; |
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this.chunkSize = 36 + samples.length * bytes; |
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this.subChunk1Size = 16; |
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this.byteRate = (numChannels * bytes) * sampleRate; |
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this.blockAlign = numChannels * bytes; |
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this.chunkId = options.container; |
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this.format = "WAVE"; |
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this.subChunk1Id = "fmt "; |
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this.audioFormat = this.headerFormats_[bitDepth]; |
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this.numChannels = numChannels; |
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this.sampleRate = sampleRate; |
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this.bitsPerSample = parseInt(bitDepth, 10); |
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this.subChunk2Id = "data"; |
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this.subChunk2Size = samples.length * bytes; |
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this.samples_ = samples; |
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this.bitDepth_ = bitDepth; |
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} |
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/** |
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* Read a wave file from a byte buffer. |
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* @param {Uint8Array} bytes The buffer. |
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*/ |
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fromBuffer(bytes) { |
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this.isFromScratch_ = false; |
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this.readRIFFChunk_(bytes); |
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this.readWAVEChunk_(bytes); |
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this.readFmtChunk_(bytes); |
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this.readFactChunk_(bytes); |
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this.readBextChunk_(bytes); |
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this.readDataChunk_(bytes); |
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} |
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/** |
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* Turn the WaveFile object into a byte buffer. |
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* @return {Uint8Array} |
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*/ |
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toBuffer() { |
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this.checkWriteInput_(this.numChannels, this.sampleRate, this.bitDepth_); |
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this.samplesToBytes_(); |
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return new Uint8Array(this.createWaveFile_()); |
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} |
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/** |
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* Turn the file to RIFF. |
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* All values will be little-endian when writing. |
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*/ |
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toRIFF() { |
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this.chunkId = "RIFF"; |
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} |
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/** |
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* Turn the file to RIFX. |
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* All values but FourCCs will be big-endian when writing. |
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*/ |
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toRIFX() { |
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this.chunkId = "RIFX"; |
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} |
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/** |
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* Change the bit depth of the data. |
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* @param {string} bitDepth The new bit depth of the data. |
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* One of "8", "16", "24", "32", "32f", "64" |
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*/ |
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toBitDepth(bitDepth) { |
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bitDepthLib.toBitDepth(this.samples_, this.bitDepth_, bitDepth); |
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this.fromScratch( |
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this.numChannels, |
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this.sampleRate, |
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bitDepth, |
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this.samples_, |
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{"container": this.chunkId} |
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); |
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} |
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/** |
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* Interleave multi-channel samples. |
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*/ |
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interleave() { |
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let finalSamples = []; |
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let i; |
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let j; |
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let numChannels = this.samples_[0].length; |
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for (i = 0; i < numChannels; i++) { |
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for (j = 0; j < this.samples_.length; j++) { |
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finalSamples.push(this.samples_[j][i]); |
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} |
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} |
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this.samples_ = finalSamples; |
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} |
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/** |
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* De-interleave samples into multiple channels. |
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*/ |
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deInterleave() { |
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let finalSamples = []; |
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let i; |
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for (i = 0; i < this.numChannels; i++) { |
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finalSamples[i] = []; |
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} |
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i = 0; |
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let j; |
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while (i < this.samples_.length) { |
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for (j = 0; j < this.numChannels; j++) { |
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finalSamples[j].push(this.samples_[i+j]); |
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} |
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i += j; |
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} |
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this.samples_ = finalSamples; |
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} |
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} |
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module.exports.WaveFile = WaveFileInterface; |